08 / GLOBAL GAME JAM 2026 · PROGRAMMING, DESIGN, ART & UI
Elon Mask
Character and brand memes become combat skills in a roguelike game.
EVENT
Global Game Jam
ROLE
Programming · Design · Art · UI
Game menuVIDEO COMING SOON
01OVERVIEW
Elon Mask
Elon Mask was created for Global Game Jam 2026. My role covered programming, game design, art and UI.
The game brings character and brand memes into roguelike combat skills. This jam did not give awards.
02DESIGN & PRODUCTION
01
Character Memes & Combat Skills
Character and brand memes become combat skills within a roguelike game. The menu and gameplay captures show the relationship between those visual references and the abilities.
My responsibilities covered programming, game design, art and UI, contributing to both gameplay implementation and its presentation.
Gameplay screenshot · Combat abilities and full HUD
02
Homing-Rocket Blueprint
The BP_Spacex Blueprint documents a homing rocket, including collision damage and Homing Target Component settings. It provides a concrete example of my programming contribution.
The game was created for Global Game Jam 2026. This jam did not give awards.
UE Blueprint · BP_Spacex homing and collision damage